Rabu, 22 Oktober 2014

Best Level 70 Smasher Skill Build in Dragon Nest [T4]

Best Level 70 Smasher Skill Build in Dragon Nest [T4]
If Majesty is said to be great in team plays and good at PVP. then her counterpart, the Smasher, is extremely efficient in PVP and a reliable class in PVE. This class is known for her dominance in PVP and I think it would be wise to create a skill build for a Smasher which is PvP-oriented but, let's not forget the fact that Smasher does have DPS when it comes to PvE. And that is why, we will also discuss the possible skill builds for PvE or even a Hybrid build
If you will follow my build, you will then max out some skills from the Majesty skill tree, get some time-stopping skills and max out also some skills in the Smasher skill tree. This build will ensure that you will inflict maximum damage over time and also, be efficient in soloing dungeons. In addition to that, this build will make sure that in PVP, you will have the most devastating combo of a Smasher: Time Stop +  Laser Cutter. :) So, without further ado, here is my best level 70 skill builds for Smasher in Dragon Nest SEA:

Current Level 70 Skill Builds:

Pure PvE Level 70 Smasher Skill Build:
Sorceress Skill Tree
Force User Skill Tree
Smasher Skill Tree
Hybrid/PvP Level 70 Smasher Skill Build:
Sorceress Skill Tree
Force User Skill Tree
Smasher Skill Tree
Sorceress Skill Tree
Flame Burst- Not much of a needed skill as a Majesty so I prefer not leveling this skill. Majesty rely mainly on dark magic attacks making this skill obviously worthless as its a fire magic skill.


Glacial Spike- It's a great skill for Saleana and Elestra but somehow, just good for Majesty and Smasher. When you are a Majesty, you might as well get the 20% freeze probability as when you freeze the enemy, they will gain 30% more damage to the next skill you have casted. Well, it's not that big as the 100% damage boost for Elestra as they can stack freeze status more often than Majesty but the fact is, 30% more damage can be a big help on both PVE and PVP. The choice is yours if you want to get the 20% freeze or ignore this skill. In my case, I did level this until I get the 20% probability as I'm a bit of a PVP lover. :)
Void Blast- This may be a good skill to level up as a Majesty. The damage is good when leveled up further and the range is a bit good too. However, you will be short of SP if you have increase Glacial Spike until the you will get the 20% freeze probability. If you do think that Glacial Spike is not that useful for you though, then you might as well add the SP to suffice the SP requirement to get your Force User skills, to this skill. In my case, I did not get this skill.
Shockwave- Put 1 SP for utility. This is the skill that will save you from close range attackers which are hounding you while your other skills are off cooldown.



Wheeling Staff- Don't add SP on this skill as it uses the physical attack power of your class.


Poison Missile- Put 6 SP on this skill for the 3 poison pool. A very good skill to have especially in PVP as it can literally make your opponent look silly when they step or hit by the poison. In addition, it's a great skill to invest SP as it uses dark attribute which only means that can gain more damage from this skill.
Important Notes: the damage isn't that great however. It's only good as we all know that it will reduce its damage to 50% after 10 hits. That is why I keep this skill to only level 6.
Counter Spell- Get this skill. It allows you to get back up quickly while doing damage and pushing enemy away (a bit), after you have been knocked down to the ground.


Charged Missile- In my opinion, it's really not wise to invest SP on this skill. The long rage attack is not worth the SP as you'll jeopardize your normal attack from being spammed. In addition, the damage isn't that significant when increase making this skill really bad.

Aerial Evasion- Max this skill to avoid being juggled in the air often times by the enemy.



Blink- Max this skill for mobility and evasion purposes.


Escape- Max this skill. This skill is really useful for Majesty in both PVP and PVE as it can let you escape enemy attacks even if you have been paralyzed.
Hammer Strike and Poor Kick- These skill are really not good to invest SP on as it uses the physical attack power of Majesty.
Mana Flow- Get this skill. It doesn't require any SP.


Physical Mastery- An additional Health pool would be useful as we all know that Majesty has a lot pool of HP. Max this skill.



Mental Mastery- Just level 1 for prerequisite. Remember that level 70 brings new gears which can increase our MP pool without the help of this passive.


Mind Conquer- Max this skill. Mana Regeneration is essential to your class as you will definitely drain a lot of mana fast by using your active skills.

Force User Skill Tree
Gravity Ball- I level this skill high. So far, I have no doubt about leveling this skill high. The damage at level 11 is quite impressive and most of all, the skill has a very low cooldown which makes it one of the top DPS skills of Force Users. Plus, it's a dark magic skills which only means that you will have more damage using this skill when you have high Dark Magic attribute.
Triple Orbs- I will let you decide whether to level this skill high or just prerequisite.. Based on experience, it's really hard to make this skill hit when you are a first timer but, as days past playing with my Smasher, I then realized that this skill is pretty wicked. All it takes it proper set up (with the help of your Time Stop), accuracy and timing and you will definitely love this skill. The damage of this skill is also competitive and the suction effect makes it even better as you can make your opponent still as long as the worm hole(s) is in the field. 
Black Hole- Put 1 SP for prerequisite and for utility. I advice not to max this skill as its damage isn't that significant at all and more worst, when you cast this skill at the wrong place at the wrong time, it could lead to death.
Summon Comet- Max this skill. One of your damager skill as a Smasher and there is no way you don't want to max out this skill. 


Gravity Ascension- In my case, I did not get this skill. It leaves you vulnerable for a few seconds you are casting this skill as you will stay still while you are using this skill. In addition, I'm pretty sure you won't use this often as it will cause a lot of trouble than help for you, especially in PVP.
Teleport- At level 70, I prefer maxing this skill for the highest possible mobility for my Smasher.
Gravity Sphere- Don't put SP on this skill. Although it has dark attribute, Void Wave is more useful than this skill as it only attacks enemies at front.
Void Wave- Put 1 SP on this skill. I prefer getting this skill than Gravity Sphere. It has a fairly wide AOE that can hit nearby enemies, push them away (a bit), and also has a chance of stunning them. 
Time Stop- By now, I have maxed this skill.
Time Dodge- For PVP fanatics, this skill might come in handy. When you have been staggered by an enemy attacks, you can then press the normal enemy dish out a wave of light which stops enemy for 1.5 seconds at level 1. It is good for utility in PVP as the 1.5 seconds is really crucial especially when you are low in HP and you need to get out as fast as you can. Well, at the end, it's really your choice to get this skill or not. In my case, I level this skill to 2.
Beyond Time- Without a doubt, you should max this skill. It enables your character to accelerate time, decreasing all your skill cooldown and as well as your party. This skill makes Force User really useful in dungeons and nests and also, it is very effective in PVP.
Gravity Trap- Put 1 SP or don't get this skill. If you use this skill wisely, then you will probably find it very useful. It can slow enemy movement as long as this skill is on the field which can make them an easy target.
Mana Surge- In the past, I did not pursue leveling this skill higu as the percent chance is pretty small but now, if leveled high, tue probability is very high that's why I max it. It's another MP regen option so it's really important for Magic users.


Linear Ray- Level 6 for prerequisite or level it further. Its a skill with good damage.With its Ex version, you will have the option to charge this skill and do more damage to the enemies.


Force Shield- Put 1 Sp on this skill for prerequisite. If the damage absorption and the additional magic attack where a bit higher, then I would have suggested to max this skill. However, it's not and it's a passive skill which only means it depends on CHANCE to cast this skill.
Nine Tail Laser- Other players don't like this skill as it's really hard to hit enemies with the full damage. But for me, it's really quite a great skill. All you need is proper set up. In my case (at PVP), I often make the full hits of this skill counts when then enemy has been trap in my poison missile or Gravity Trap. The damage is really superb when it hits and especially when it is at level 6.
Force Mirror- I now suggest to max this skill.to max this skill for the additional magic attack it gives for us Smasher.However, most of the time, I don't cast this skill in PVP, ESPECIALLY, when I go against Gearmaster or Shooting Star. Often times, they can target the Force Mirror and with their Pingpong Bomb which can then bounce to us. USE THIS SKILL WISELY.
Spectrum Shower- This skill has gone better at level 70 cap with the help of its Ex version. So I prefer maxing out this skill.

Ultimate Skill
As a Smasher, I suggest that you get one ultimate and that is Eraser. Having dual Ultimate would be a waste of time as the two shares the same cooldown.

Smasher Skills

Arcane- Get this skill. It may be useful for your class at it increases your magical attack power for the cause of faster MP consumption. However, it's not that great as the percentage increase in Magic Power isn't that high. But still, you need to get this skill for prerequisite.

Linear Ray Ex- Get this skill. It increases the damage of your Linear Ray skill. If you do get this skill, you will have the option to charge your Linear Ray. Each charge will gain you a certain amount of percentage increase in the damage dealt on enemies with this skill.

Laser Cutter- My most favorite skill as a Smasher. The damage is really superb. In fact, it is one of the skill in Dragon Nest SEA which inflicts the most damage per seconds to the enemy. This skill is paired perfectly with Time Stop. If you practice and manage to perfect the Time Stop+Laser Cutter combo, then you will absolutely dominate the Arenas.

Nine Tail Laser Ex- This will give you 3 additional lasers and it increases also the AOE of these three lasers and of course, this passive enhancement does increase the damage of your Ninetail Laser.

Force Mirror Ex- This passive decreases the casting time of Force Mirror and also, with the help of this Ex, the Mirror can now damage surrounding enemies. Get this skill.

Spectrum Shower Ex- Reduces the casting time of Spectrum Shower. Also, it increases 1 laser beam from the ball which damage is half of the original one and also, the additional laser beams draw small circles which attacks enemies. Get this skill.

Time Controller- A must get passive skill. If you want all your active skills' cooldown decrease, then get this skill.

As usual, I will show you my current skill plate for my Smasher and also, my current level 70 skill build for Smasher in Dragon Nest SEA. You can check it out below later.

Skill Plates:
Gravity Ball- 20% increase damage
Laser Cutter- 20% increase damage
Time Stop- 10% decrease cooldown
Summon Comet- 20% increase damage
Best Level 70 Smasher Skill Build in Dragon Nest [T4]

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