Best Level 70 Sniper Skill Build In Dragon Nest [T4]
Willow Kick- We all know how good this skill is for a Tempest and Windwalker. But, many would say that this skill is useless for a BM. Well, they are wrong. This skill isn't useless at all as a BM as it can be your escape skill when the other evasion skills are off cooldown. This skill has invincibility frames which only means that you won't take damage while this skill is in action. However, I don't suggest leveling this skill high. Level 1 is enough for utility.
Tumble- Max this skill no matter what. We all know that Bowmasters are squishy and we need this skill to get some distance from the enemies.
Urgency Kick- In my build, I prefer to max this skill as it's very useful for me in both PVP and PVE. It's a very effective skill to use when you have been flinch by the enemy.
High Spin Kick- A similar skill to the Holy Kick of Paladin. It gives this class a more powerful kick after Low Spin Kick. In my opinion, this skill has no use for a BM and that is why I did not include this in my build.
Pin Wheel- This is your "get up skill" (aside from rolling) when you have been knocked down by the enemy. I prefer to have this skill in my build.
Bowmaster Skill Tree
Important Notes: This skill can be use only if the character is airborne. Perfect to cast right after Triangle Shot. However, be guided that ACS won't be activated when you have been juggled into the air by the enemy. In addition, you need to make sure that all arrows lands on the target so that it will acquire the full damage.
Important Notes: The enemy can cast their skill while unable to move when hit by this skill.
Crossbow Mastery- But if you prefer using Crossbow, it's best that you skip Longbow Mastery and max out this skill to increase your damage and range.
Sniper Skill Tree
Aerial Chain Shot- Extra arrows mean extra damage so its really good to get this skill.
Siege Stance Ex- This passive will give you the option to shoot an explosive AOE shot and multiple shoots. Get this skill.
Arrow Shower Ex- Very good passive skill for this skill. This enhancement does increase the casting speed of this skill and by this, you will have the option to terminate the skill once you've press Left Click. Get this skill.
Physical Attack Mastery- If you think extra physical attack would help you, then go get this skill.
Best Level 70 Sniper Skill Build In Dragon Nest [T4]
So far, I can say that Sniper is one of the hardest class to master in Dragon Nest. It's
because you will need to know your range when you are playing this
class If you are a Sniper, your goal is to establish some distance
between you and your enemy while dishing out tons of hurt to them. In
short, you need to get out in harms way and you need to be precise in
each shot you will throw!
With proper handling and the right skill build, I think you will surely
be a great Sniper. The handling part would be your task while the skill
build will be mind. Here on this page, I will share to you what I dubbed
as the best level 70 skill build for Sniper in Dragon Nest SEA. At the moment, I have created an All-around build for Sniper which is perfect for PVP, and good in PVE. So
far, this skill build has earn me a lot of skills in PVP and still, I
can be a good DPS class in PVE which is why my guild and my friends
always include me on the party.
Current Level 70 Skill Build for Sniper:
Archer Skill Tree
Archer Skill Tree |
Bowmaster Skill Tree |
Sniper Skill Tree |
Twin Shot- For a Tempest or a Windwalker, this skill may not be
good for they are more of a melee class who loves to kick. But for a
Bowmaster, this will be your main harassment skill. It's a range skill
with short cooldown, good damage , fast casting animation and most of
all, has the ability to knockback opponents. I personally max this
skill.
Important Notes: In terms of PVP, using this skill often will
result to higher chances of knocking back opponents. If it fails though,
it flinches them but not to often.
Piercing Shot- I prefer not including this skill on my build.
Yes, it piercing effect is enticing but, due to its long casting
animation, I rather not get this skill because it will definitely make
me vulnerable in tight spots. In addition, I prefer having the stronger
version of this skill in the form of Charged Shot which is more
beneficial for me.
Multi Shot- We all know that Snipers are physical-sided class
which would make this skill a good asset for them. However, the short
ranged of this skill contradicts to what this class loves to do:
Maintain some distance from the enemy while dealing damage. In fact, you
will need to be at point blank range to deal huge damage, break the
super-armor of the enemy and even flinches them. Well, that's a lot of
pros :). But in the end, if you think it's useful then go get it but, if
you think it's too risky using this skill, then don't.
Magic Arrow- The damage isn't that significant but, it's
flinching ability makes it a very good asset in PVP. Get this skill if
you are very serious in PVP.
Willow Kick- We all know how good this skill is for a Tempest and Windwalker. But, many would say that this skill is useless for a BM. Well, they are wrong. This skill isn't useless at all as a BM as it can be your escape skill when the other evasion skills are off cooldown. This skill has invincibility frames which only means that you won't take damage while this skill is in action. However, I don't suggest leveling this skill high. Level 1 is enough for utility.
Wise of the Owl- In paper, this would be a wonderful skill to
have. But the reality is, Archer class (especially Snipers) is AGI-based
which only means that they can reach the highest critical with ease.
That is why I prefer not getting this skill.
Additional Notes: Players of DN SEA today will try to reach the
max critical and as a matter of fact, almost all has max crit now due to
the serious drop of prices.
Tumble- Max this skill no matter what. We all know that Bowmasters are squishy and we need this skill to get some distance from the enemies.
Urgency Kick- In my build, I prefer to max this skill as it's very useful for me in both PVP and PVE. It's a very effective skill to use when you have been flinch by the enemy.
High Spin Kick- A similar skill to the Holy Kick of Paladin. It gives this class a more powerful kick after Low Spin Kick. In my opinion, this skill has no use for a BM and that is why I did not include this in my build.
Moon Kick- This skill will allow you to descend quickly on the
ground. Personally, I believe that this skill isn't needed also by a BM.
I prefer being on the air with Triangle Shot+Aerial Chain Shot to do
more damage than to do an ACS+Moon Kick which gives less damage.
Besides, you will not often use this skill (if you consider getting
this) as it's a melee skill which will contradict a BM's characteristic.
Somersault Kick- Sometimes, I have fun and I benefit from this
skill in PVP as it can launch stunned enemies into the air. However,
when I begun to find my range as a Sniper, this skill has become
useless. In fact, this skill isn't included in my skill build now.
Physical Mastery- An increase in HP is very helpful to squishy characters like Bowmasters. Max this skill.
Mind Conquer- Max this skill.This will allow you to recover your MP faster. Very useful in long Nest and PVP. Max this skill.
Pin Wheel- This is your "get up skill" (aside from rolling) when you have been knocked down by the enemy. I prefer to have this skill in my build.
Bowmaster Skill Tree
Charged Shot- The very first skill in the Sniper tree which has
an Ex version. It can do huge damage in a significant AOE and can
penetrate to enemies several times. It is more outstanding when you will
have the Ex version, which will grant extra damage, range, flashy
animation and most of all, decrease in casting animation ( which results
to faster casting of this skill). I prefer leveling this skill very
high.
Aerial Chain Shot- It would be wise to max this skill as a Sniper as it does tremendous damage when all arrow hits the target.
Important Notes: This skill can be use only if the character is airborne. Perfect to cast right after Triangle Shot. However, be guided that ACS won't be activated when you have been juggled into the air by the enemy. In addition, you need to make sure that all arrows lands on the target so that it will acquire the full damage.
Siege Stance- Honestly speaking, I am not a fan of this skill and
I'm pretty sure that many BMs too. It may sound good when you hear that
this skill can let you become a mini-turret where you can pivot around
your position and shoot arrows which can launch enemies into the air.
But in reality, this skill has more cons than pros. The pros will be
its launching capability but the cons are: it has slow fire rate, bad
damage output and put you in a fix location for along time. Will all
these cons, I have decided to finally get rid of this skill in my
current build.
Arrow Shower- In my past skill build, I have decided to skip this one. But now, I prefer leveling this skill high because of its version
Additional Notes: You can cancel this skill by using
Arrow Barrage (Ultimate for Sniper)- The skill is similar to
Arrow Shower but more fancier and you can pivot while using this skill.
In addition to that, it grants high super-armor while its in action and
most importantly, you will need to get this skill as its a prerequisite
for Critical Break skill of Sniper.
Additional Notes: If the full Arrow Barrage hits the enemy, which
is achievable by the way, it will pushed them back about 8 meters away
allowing you the space you need to dish out damage while being out from
range of your target.
Scope Arrow- Even though it's a magic skill, the damage is still
significant if you will level this further as a Sniper. Upon impact, the
arrow will split to 6 which has significant damage, granting a total of
7 hits. I prefer leveling this skill high.
Additional Notes: Based on experience, the initial arrow can't hit down targets but, the 6 fragmented arrows can.
Rapid Shot- I got one word for this skill: AWKWARD. It has a slow
animation speed, mediocre damage and awkward aiming. Based on
experience, your character will tilt her body slightly to the left, and
the arrows are aimed slightly to the right of the reticule. However, it
has a mini AOE burst per arrow upon impact, making it a good skill to
use on knocked down opponents. But still, it has lots of cons than pros
so I just leave it to 1 for prerequisite.
Swift Shot- This skill is somehow interesting. If a player can
hit all 6 arrows to the target, it will deal great DPS. However, you
need to get close to the target to successfully do that which is very
awkward for a range class. I only use this skill for utility purposes
rather than including it to my skill rotation as it can be a good skill
to get out in scenes where you are surrounded by the enemies and most of
all, it can save you from annoying skills like Time Stop as this skill
has a short invincibility frame.
Tracking Arrow- The trademark skill of a Bowmaster. This skill
can hit target really hard, has superb super-armor breaking capabilities
and most of all, it requires minimal aiming as the arrows literally
tracks down a target. This skill will launch a total of 8 arrows and,
each arrows does 2 hits upon impact and has a mini AOE after impact. I
personally max this skill.
Additional details: Tracking Arrows requires a valid target. You
must ensure that you are near your desired target so that he/she will
acquire the damage of this skill. In addition to this, you must ensure
that you have clearance on both left and right side so that all arrows
will fly and will land on the target.
Revolution Ballista (Ultimate for Artillery)- The ultimate you
must have as an Artillery but, this doesn't mean that you can't take it
as a Sniper. Personally, I value the usefulness of this skill when the
enemies are in group and close together. This skill can knock back
enemies in the direction of travel of travel up to 4.5 meters away, and
then it deals a wide AOE (about 5 meters) damage to all enemies within
the area.
Spiritual Excel- This skill is a self-buff which increases both
their intelligence and agility. With its low cooldown and long duration,
this skill can be casted indefinitely. However, I don't get this skill
as in my opinion, the percentage of damage boost isn't that great (but
it's not bad either) and I prefer putting the SP intended for this skill
to those active skills.
Important Notes: The buff doesn't work well in PVP Compensation ON.
Sylph's Aid- This buff increases your attack speed and moving
speed plus, your attack by a certain percentage for a fixed time.
Personally, I benefit from this skill as its effects are really useful
in both PVP and PVE. Plus, it can be casted indefinitely like Spiritual
Excel. JUST BE SURE TO CAST IT ON THE RIGHT MOMENT!
Bulls Eye- This skill is highly debated. Many would say that it's
not worth maxing this skill as the increase in both physical damage and
magical damage isn't that helpful at all but for me, I think they
missed out on something really special about this skill. Take note that
this skill reduces the defense and as well as the damage of range skills
and, do remember that almost every powerful skills are magic-based and
RANGED skills. I personally maxed this skill.
Ankle Shot- This skill is great especially in PVP. Other than
Stunning Shot, this is the only skill that can also stop enemies
movement and ensuring that you will inflict a ton of hurt to them. In
addition to that, the quick casting, short cooldown and decent damage
makes it a skill to have as a Sniper. I suggest that you max this
skill.
Important Notes: The enemy can cast their skill while unable to move when hit by this skill.
Stunning Shot- A perfect skill for PVP as it can literally stun
the enemy for a 100% chance. Not only that, this skill doesn't only
works on single target. Instead, it can hit multiple enemies as its more
of an AOE skill. However, I don't suggest that you max this skill as
the damage increase isn't that significant and there will be no increase
in stun rate and duration if you do so.
Fake Shot- Considered as another evasion skill of BM. Upon
casting, an arrow is fired, while the player will step backwards, thus
widening the gap between you and your target. I suggest that you level
this skill to 1 for utility purposes.
Triangle Shot- What really amaze me with this skill is its
versatility. Not only that its use to chain with ACS, but it can also be
used as an escape skill and mobility skill as well. In addition to
these things, Triangle Shot has a long invincibility frames which makes
it more desirable. However, despite all these pros, I still suggest that
you just level this to 1 as it will not do any good if you level it
further.
Longbow Mastery- If you prefer using Longbow, then I suggest that you max this skill to increase your range and damage.
Crossbow Mastery- But if you prefer using Crossbow, it's best that you skip Longbow Mastery and max out this skill to increase your damage and range.
Sniper Skill Tree
Critical Break- Without a doubt, Sniper is one of the class in
Dragon Nest which can attain the highest possible critical in the game
with ease. And, it's more beneficial to get this skill for the addition
critical damage, which will make your character a DPS machine!
Important Notes: Be sure to have lots of MANA and high MP regen as this skill consumes a lot of it.
Cheating Point- Get this skill. Some people don't agree that this
is a great skill to have in both PVP and PVE but for me, it is! Let me
explain why: In terms of PVE, it's a good skill to have as it draws
aggro in a pretty large area and then explodes (mob control) while in
PVP, it can actually entice even Alfredo and ducks making it a good
asses against Engineers.
Charged Shot Ex- As a Sniper, obviously, you should get this
skill. Not only does it will add an extra AOE and damage to your Charged
Shot, but it also reduces the casting animation of the skill. When you
have an action speed plate, I think it would only take 1.07 seconds or
less to cast this skill. That only means more DPS for your character and
more hurt to the enemy.
Aerial Chain Shot- Extra arrows mean extra damage so its really good to get this skill.
Siege Stance Ex- This passive will give you the option to shoot an explosive AOE shot and multiple shoots. Get this skill.
Arrow Shower Ex- Very good passive skill for this skill. This enhancement does increase the casting speed of this skill and by this, you will have the option to terminate the skill once you've press Left Click. Get this skill.
Physical Attack Mastery- If you think extra physical attack would help you, then go get this skill.
Heraldy Skill Plates for Sniper (Recommended):
- Charged Shot- 20% increased in damage or 50% action speed if you want the 1.07 seconds casting.
- Twin Shot- 20% increased in damage
- Aerial Chain Shot- 20% increased in damage
- Ankle Shot- 12% decreased in cooldown or;
- Scope Arrow- 20% increased in damage
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